Turmoil Campaign
Campaign Command Center
Quick access to your most important actions, campaign status, and the rules you need most during play.
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Quick Reference Sheet
Post Battle Sequence
- Each participating register gains 2 SP.
- The winner rolls for bonus SP with a 2/3 chance; the loser with a 1/2 chance.
- Each unit that fought gains 1 XP; units at a POI gain +1 XP.
- Defeated units roll for casualty, XP/setback, setback, or no effect.
Aid Requests
- Active Recruiting: increase Combat Potential by 150 for 1 SP.
- Strategic Redeployment: move a register for 1 SP.
- Request Medical Supplies: remove setbacks from a unit.
- Special Assistance can temporarily unlock limited or unique options.
Setbacks
- Battle-Fatigue and Downtrodden can stack.
- Battle-Shaken and Story Arc Setback are not applied multiple times.
- When rolling for setbacks, roll 1 extra d8 for each existing setback.
Register Building
- A register starts with 5 SP and 600 Combat Potential.
- A register always needs 1 non-unique Commander as its Paragon.
- A register needs at least 2 Corps units.
- Unique units are limited within the team and require the appropriate campaign access.
Updates
Website News
Show AllLatest: 06 Nov 2026
Recent website changes and newly available campaign tools.
Contact
You can now contact me via the website.
- There now is an easy way to report bugs and give feedback! At the bottom right of the page you can find a contact button that will take you to the contact page. Here you can choose a category and send me a message. You are also able to send photos along with your message.
Random starting world limits
Random starting allocations give each team at most one Factory planet and at most one Military planet.
- A planet with both types counts towards both limits. Advanced random starts still balance SP and CP production exactly between teams.
- The limits apply to fixed-count and all-planets random distribution. If no valid distribution exists, setup stays open rather than silently exceeding the limits. Manual setup and running campaigns are unchanged.
Casualty checks use the full dice pool
Defeated units roll one attack die plus one per existing setback, in standard and advanced campaigns.
- Any surge makes the unit a casualty, subject to existing Paragon and Medevac protection. Without surges, any hit adds one setback. Only an all-crit pool grants 2 XP and one setback.
- All blanks, or a mixture of crits and blanks without hits or surges, grant 1 XP and no setback. Extra dice never add multiple setbacks from one check.
- Automatic battle checks, auto-resolve, orbital bombardment and emergency retreat use the same rule. Manual battle input shows the dice count and accepts the combined pool result.
Roster status and veteran rank
Map roster portraits now show small commendation and setback icons with one gold chevron per effective veteran rank.
- Status badges sit in the upper-right corner without covering the full portrait. Units without commendations, setbacks or veteran ranks show no unnecessary badges.
- Enemy roster status and veteran ranks remain concealed, including units whose portraits were revealed by earlier battles or communication.
Export and import registers as JSON
Download your registers as JSON and import them into the builder as a new register.
- Export JSON is available on your own registers in Register Overview. Import JSON opens the builder, where you can upload a file and review it before saving. Existing registers are never overwritten.
- Transfers include units, upgrades, XP, commendations, setbacks, lore, SP, Combat Potential, strategic assets, Story Arc progress, reputation and the register icon. Units and upgrades are resolved against the current catalog; normal campaign validation and advanced construction costs still apply.
- The new register belongs to the importing player and uses a location chosen in the current campaign. Saved army lists and linked battle history are not copied. Uploaded photos are referenced, not embedded; they only remain available where the original files exist. Files are limited to 5 MB and 200 units.